
Currently, with Day 0 (full moon), in the chunk I edited (triple checked), and following these steps, InhabitedTime has no effect on the Debug menu, and reads 2.25 rather than 5.25Īgain, I'm not sure if this is visual or the server doesnt even account for InhabitedTime. Check the Debug menu on the client, while on the chunk that you edited the InhabitedTime for.Also change yourself to Creative mode if you need to. To make sure the numbers are consistent with our server, enter the server's console and make the world Hard difficulty by entering "/difficulty hard".Re-open the server.jar file to start up the server again, then re-enter the server from the Minecraft client.Edit the "InhabitedTime" for that chunk to 3,600,000, and save the change.Find the chunk you were in, in a "SERVERFOLDER/world/region/r.x.z.mca" file.Open the server's Minecraft world save folder, again using an NBT editing software.Exit the Minecraft world on the client, and close the Minecraft Server.Use the Debug menu to find what chunk you spawned in, just like the Singleplayer world.After the server finishes loading, enter the server using a vanilla 1.16.1 Minecraft Client, so you can load some chunks in.Run the server.jar file again, to initialize the server.Run the server.jar file, then go in the eula.txt file to set it to true, and save.Preferably store it in a new, seperate folder, to avoid clutter.
#Nbtexplorer change gamemode software#

Use the Debug menu to find what chunk you spawned in.Enter the Singleplayer world, so you load some chunks into the world's save file.Creative mode for flying just in case, has no effect on Local Difficulty. Create a Singleplayer world, in Hard difficulty.May be a visual glitch, but I can't be sure really.įirst, to make sure my method works, I'll try doing it on a Singleplayer world: On servers that I run, InhabitedTime does not appear to affect the Local Difficulty in the Debug (F3) menu.
